Devlog 3: The Final Stretch


Hello and welcome to another update for our game!

We have finally decided on a title for the game and are calling it "Burning Streets".  We've also released an advertisement for our game that you should check out.

So what's different from the last update?

Practically everything! We've finalized our level design and object placements, so you can now explore our micro city to the fullest. Blast through areas such as a residential neighborhood, and even the tops of various business's in the region. 


So why a city?

We figured it would be fun to launch through a more populated area, than some deserted island with nothing but sand and trees.  Also, the height differences in the city allow for more ways to travel from point to point. Either walk through the streets, or propel yourself over buildings. The choice is yours!

We wanted to allow the player to pick a spot on the map to support their team, either by going straight into the danger head first, or taking a more discrete route to sneak up on the enemy team


When can I play?

April 23rd!

Our game is launching as a part of the Florida Poly game expo, live on twitch.tv/FPMClub

Be sure to vote for your favorite games and try them out with your friends, family. Or even try playing with other people currently playing.


Thanks for reading! We will see you on April 23rd!


As a thanks for getting this far, here is some of our level design.



Get Burning Streets

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very cool!