Devlog 2: Lava Rising
Today we have some exciting updates on our game that we are developing for the Florida Poly Game Expo!
SInce our last DevLog, we have made some major progress and are close to 100% code development. Most of our scripts are written and a majority of our work moving forward is finalizing mechanics, tweaking numbers, and bug fixing. There is still plenty of work to be done, but we are confident that we can reach our goal and put out a game with the quality we want by our deadline.
One major system that was implemented is our weapons system. It is generally quite simple, but still gave us a good fight to implement. Currently, the player spawns with a basic pistol that has weak, but still impactful knockback.
GIF of pistol knockback. Caption: The pistol shown here has way more knockback than what it will have in the final product, but this shows what our “knockback” will look like.
We also have control points that can be captured and will have an effect after they get captured.
The player can also pick up other more powerful weapons throughout the map.
We will be using art assets made by PolygonSight on itch.io Be sure to check them out!
https://polygonsight.itch.io/survival-city-lowpoly-pack
Be sure to check out our finished game on April 23rd as part of the Florida Poly Game Expo! We will be showcasing it live on twitch.tv/FPMClub
Also check out the other games that will be presented and cast your vote!
Get Burning Streets
Burning Streets
Blast through the burning streets!
Status | Released |
Authors | RukenBerg, Supper7, Wh1plash77 |
Genre | Shooter, Action |
Tags | Multiplayer |
More posts
- Devlog 3: The Final StretchApr 21, 2021
- Devlog 1: The BeginningsApr 08, 2021
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